- Southern Guilford High School
- 3D Modeling And Animation-I Syllabus
Charles Collins
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Syllabus
CD20 - 3D Modeling and Animation-I
Instructor: Mr. Collins
Phone: (336) 674-4250 E-mail: collinc2@gcsnc.com
Course Purpose/Objectives:
This course introduces students to the use of Graphic and Animation tools/software to better understand technical, mathematical, and scientific concepts used to create Computer-generated Imagery used in movies, games, commercials, etc.
This is the prerequisite course for Advanced Game Art & Design. These curriculum paths are entertaining as well as providing the basis for interesting and enjoyable careers.
Performance-Based Objectives:
Upon successful completion of this course, students will be able to:
- demonstrate computer hardware and course-related software.
perform basic design and layout of a visual project.
- create and animate 3D objects.
Prerequisites: None:
Student Supplies: Pencil & Loose-leaf notebook paper
Cell Phone & Other Student Electronics Policy: They are NOT to be used, be visible, or be charged in the classroom, unless use is requested by the Teacher. They are to be placed in a container separated from students.
Food Policy: The classroom is a Computer Lab. NO food or beverage is permitted to be consumed or to be placed on the lab table near computer equipment. Water (in a plastic bottle having a screw-top) with no additives may be consumed, but it may not be placed on the lab table near computer equipment.
Grading: the following categories are ALL considered to be LABs in Power School, and together contribute 80% of the Course Grade: Classwork, Homework, and Unit Reviews
A PBM (Project-Based Measurement) in the form of a Portfolio of Student Projects is used in place of a Final Exam and constitutes the remaining 20% of the Course Grade.